Enlightenment Paladin
DARK 8

Enlightenment Paladin

  • ATK:
  • 2500

  • DEF:
  • 2000

  • View:
  • 4612




1 Tuner + 1 or more non-Tuner monsters If this card is Synchro Summoned using a "Magician" Pendulum Monster as Material: You can target 1 Spell Card in your Graveyard; add it to your hand. You can only use this effect of "Enlightenment Paladin" once per turn. When this card destroys an opponent's monster by battle: You can inflict damage to your opponent equal to that monster's original ATK.




 
 
AI Power Analysis
Recovery/RecursionConfidence: MediumEvaluated Oct 9, 2026
50± 8/ 100
Power Score
Intrinsic 50
Deck 51

Enlightenment Paladin — Power Evaluation

Final Score: 50 ± 8 · Confidence: Medium

  • Intrinsic: 49.5 · Deck: 50.95 · Meta: provisional
  • Primary role: Recovery/Recursion · Secondary: Boss/End-board

Why it scores here

Enlightenment Paladin's score rests on a conditional recovery (add a Spell from the GY when Synchro Summoned with a Magician Pendulum monster) and a battle-damage finisher, not on its 2500 ATK, which earns no points. The 333-deck pack spans 97 archetypes with Magician-themed partners, which supports the deck term, but no combo boards or guides were supplied, so conversion and starter claims remain text-only. Effect interaction is low (15) because the text has no negation or removal, and the narrow Magician gate and battle dependence keep the score in the middle tier.

Axis scores

Axis Score Evidence
Accessibility 50 Reached by a mid-game Synchro Summon from a Tuner plus non-Tuner rather than from the opening hand, and the recovery needs a Magician Pendulum material (inferred; no as_starter or as_searched data).
Combo & Conversion 45 Text-only read of a one-card recovery plus a battle finisher, with no combo boards to confirm a build-up (inferred).
Resource Economy 55 Effect 1 is a conditional +1 (add a Spell from the GY, once per turn) and effect 2 deals damage rather than gaining cards (verified).
Effect & Interaction 15 No negation, removal or hand-trap effect appears in the text, so interaction stays low (verified).
Material Utility 35 A Level 8 Dark Spellcaster Synchro that could serve as material, but no as_material evidence exists (inferred).
Resilience & Flexibility 40 The damage effect needs a battle the card wins and effect 1 is once per turn; there is no redundancy evidence beyond a single copy (inferred).
Deck-Building Efficiency 70 Typically a single copy (291 of 333 decks) in the Extra Deck with no garnet or lock text (observed).

Calculation

Weight profile: 0.7 Recovery/Recursion + 0.3 Boss/End-board. Intrinsic ≈ 49.5, Deck ≈ 50.95, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck

Strengths

  • Conditional +1 recovery: adds a Spell from the GY when Synchro Summoned with a Magician Pendulum monster (once per turn)
  • Battle-destruction damage scaled to the destroyed monster's original ATK gives a repeatable finisher
  • Portable across 97 distinct archetypes; the top archetype is only 6.9% of the pack
  • Strong co-occurrence with Magician-themed partners and staples such as Ash Blossom & Joyous Spring (55.9%)

Weaknesses

  • Needs a Tuner plus non-Tuner on field before it is live
  • Recovery only triggers off a Magician Pendulum material
  • Damage effect requires winning a battle with the card
  • No negation, removal or hand-trap effect

Counters / choke points

  • No specific counter is evidenced in the pack (no combos or guides); generic summon interruption is inferred, not verified

Best use

Recovery/Recursion finisher in Magician-themed Synchro lines. Decks: Pendulum Magician, Dark Magician. Suggested copies: 1.

Evidence & gaps

  • Verified: Card text: Synchro, 1 Tuner plus 1 or more non-Tuner monsters; Effect 1: Magician Pendulum Synchro material, add a Spell from GY to hand, once per turn; Effect 2: battle destruction deals damage equal to the destroyed monster's original ATK; Decks: 333 in pack, average 1.16 copies, 291 decks run 1 copy; Combos: 0 appearances in supplied boards
  • Observed: Co-occurrence: Ash Blossom & Joyous Spring 55.9%, Called by the Grave 46.5%, Magician-themed partners 28-38%; Top archetypes: Dark Magician 6.9%, Pendulum Magician 5.4%; 97 distinct archetypes; Gameplay type 7 in 51.7% of decks and type 4 in 38.7%
  • Inferred: Body reached mid-game via Synchro Summon, not from the opening hand; Level 8 Dark Spellcaster body is generic material (no as_material evidence); Damage finisher converts only when the card wins a battle; Effect 1 is a conditional +1 recovery
  • Data gaps: no combos supplied: combo conversion is text-only no guides supplied no banlist token: assumed 3 copies (unlimited) no usage statistics (StatisticsCard): inclusion inferred from the deck sample only pack contains only decks that run the card (333 of 333), so the run rate carries no popularity signal no avg_starter_count evidence: deck resilience unverified gameplay_type IDs not mapped to names











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